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Star Citizen V3.0.0am PTU.689345

Data wydania: 2017.12.16


Major Known Issues

  • Players are not able to spawn ground vehicles at outposts.
  • You may see some unusual AI, derelict, and asteroid activity around the verse.
  • VMA is a work in progress and has numerous issues including: Unable to unequip shop components, 3D weapon holograms don’t rotate with ship, and some ships are missing hard-points.
  • Control changes are incomplete and may have bugs and issues. Known: Alt modifier activates free look as well. Suicide does not function.
  • Some ships may be spawning without items or without the ability to “flight ready”. W/A: If this happens please file an insurance claim to replace the ship.
  • First implementation of persistence bed spawning will have numerous bugs and issues.
  • Items and ships placed in hangars are not persisting between sessions.

 

Focus Feature Updates

Universe

  • Removed the ability to spawn and store ships at outposts.

Missions

  • Implemented admin desk functionality for deploy beacon missions.
  • Lowered the reputation requirements to access mission givers, allowing players to assist in noting bugs and providing feedback.
  • Added admin desk functionality for steal and recovery style missions.

Shopping

  • Enabled a scrollbar on multi-line text for the shopping screen of the Mobiglas.

UI

  • Split VMA into “systems” and “weaponry” categories.

Ships and Vehicles

  • Balance pass to reduce ship armor damage reduction.
  • Shield health changed so it increases more dramatically with shield size.

Bug Fixes

  • Cordy’s armor should no longer be missing core pieces.
  • The player should now be properly aligned with the ladder of the Herald when entering/exiting.
  • The ladder hatch should no longer remain open after entering the Mustang Omega/Gamma.
  • The wing thruster VFX should now display correct orientation on the Reliant.
  • Enter/exit animations on the Khartu-Al should no longer be offset.
  • Turret seat animations on the Constellation series should now play properly.
  • Players should now be able to logout in ship beds even if the owner doesn’t have the ship powered on.
  • Fixed missing VMA hardpoints for the Prospector.
  • Players should now properly receive a UI marker for ships respawned after cleanup.

Technical

  • Minor crash fixes.
  • Performance tweak.

 

Non-Focus Feature Updates

FPS

  • Added P8-SC weapon crates to Star Marine.

Bug Fixes

  • The timer for private matches of SM/AC should no longer start before the player loads in.
  • Fixed an issue where the AI in Vanduul swarm would not spawn and force the next round then repeat until the player wins.

 

Known Issues

Content missing key elements

  • User Interface
  • Insurance and Persistence
  • Internal Ship Docking
  • Comm System

 

Bugs, issues, and work arounds (W/A)

  • Items and ships placed in hangars are not persisting between sessions.
  • Repaired wings don’t always restore weapons.

 

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