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Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.

You can submit your questions for consideration in future episodes of Calling All Devs here.

And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions

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  • Podobna zawartość

    • Przez Game Armada
      Hello everyone,
      On Saturday we reached a major funding milestone, and we want to thank our amazing community who made this possible. In a letter from the chairman, Chris Roberts shares his thoughts on the fantastic journey so far and the exciting future that lies ahead.
      No matter if 2018 or 2948: this week people come together to celebrate Thanksgiving. Whether they’re hunkering down with friends or quantum traveling to be with family, Thanksgiving is all about being thankful and celebrating the holiday together with loved ones. It doesn’t matter if it’s a simple Big Benny’s noodle box, a fully dressed space turkey, or enjoying a nice Pips or Radegast with the crew. We asked you to share this wonderful experience and show the ‘verse what you’re thankful for. Participate in not one, but two contests in honor of Thanksgiving and with a bit of luck, become the proud owner of a brand-new Banu Defender, Khartu-Al, or Nox.
      And while you’re taking those beautiful screenshots, don’t forget that the countdown to the 2948 Anniversary Special has begun. This Friday kicks off our most epic Free-Fly event to date, and with it our annual November ship promotion. All the flyable ships and every operable vehicle will be at your fingertips! This is your chance to try out the vessel you’ve had an eye on. It’s never been easier, and we’re sure you’ll find a helpful hand within our community should you need it. Find out more about the promotion and take to skies with our free-fly details page.
      And with that, let’s see what’s going on this week:
      On Calling All Devs every week, designers, engineers, and other developers from our five offices around the world answer backer questions submitted on Spectrum and voted for by YOU. This week we talk about inherited momentum, physicalized inventories, the new telemetry page, and more!
      On Tuesday, the Lore Team will publish “Something Every Tuesday”, the weekly show hosted by Esen Landari. “Tune in” for great late night entertainment and check out previously published lore posts here.
      Thursday won’t see an Around the Verse this week, as our North American offices will be celebrating Thanksgiving. The show will be back on December 6th.
      No Reverse the Verse this Friday as we’ll be in full Anniversary mode, celebrating with a Free-Fly that’ll let you try every flyable ship and vehicle in game for free! Find out more on our promotion page. It’ll be worth to have an eye on our YouTube channel as we’ll have accompanying shows on each day of our promotion.
      A happy Thanksgiving to you and your crew!
      Ulf Kuerschner
      Senior Community Manager



      The Weekly Community Content Schedule
      MONDAY, NOVEMBER 19TH, 2018
                  Calling All Devs   (https://www.youtube.com/user/RobertsSpaceInd/)
      TUESDAY, NOVEMBER 20TH, 2018
                  Weekly Lore Post   (https://robertsspaceindustries.com/comm-link/spectrum-dispatch)
      WEDNESDAY, NOVEMBER 21ST, 2018
                  -   
      THURSDAY, NOVEMBER 22ND, 2018
                  Have a wonderful Thanksgiving!   
                  Announcement: Thanksgiving Contest Winners   
                  Vault Update   
      FRIDAY, NOVEMBER 23RD, 2018
                  Anniversary Special – Anvil Aerospace   (https://www.youtube.com/user/RobertsSpaceInd/)
                  Roadmap Update   
                  RSI Newsletter   
      SATURDAY, NOVEMBER 24TH, 2018
                  Anniversary Special – Roberts Space Industries   (https://www.youtube.com/user/RobertsSpaceInd/)
      SUNDAY, NOVEMBER 5TH, 2018
                  Anniversary Special – Origin Jumpworks   (https://www.youtube.com/user/RobertsSpaceInd/)




      Community MVP: November 19th, 2018
      We are constantly amazed by the contributions made by the Star Citizen community. Whether it’s fan art, a cinematic, a YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded with an MVP badge on Spectrum and be immortalized in our MVP section of the Hub. Don’t forget to submit your content to our Community Hub for a chance at seeing it here!




      Rotation of Hurston by Diabolus

      Diabolus documented the awe-inspiring rotation of Hurston by compressing two and a half in-game hours into this 5-minute video.

      Enjoy the video on the Community Hub.



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    • Przez Game Armada
      Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.
      You can submit your questions for consideration in future episodes of Calling All Devs here.
      And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions
      Przeczytaj całość
    • Przez Game Armada
      Letter from the Chairman
      Dear Citizens,
      Two Hundred Million Dollars.
      Wow.
      The amount is the highest total for any project in the history of crowdfunding and is beyond anything I could have imagined in my wildest dreams.
      While the number is impressive, that is not what sets Star Citizen and Squadron 42 apart.
      The true celebration is one of how a community came together to enable a shared dream to come to life. How gamers from all over the world came together to finance one of the biggest and most ambitious projects ever embarked on. There is no publisher. No big conglomerate. This is all grassroots, funded by gamers for gamers.
      To highlight just how global the support is, the person that took us past this milestone, Algared, hails from New South Wales in Australia and has been a backer since 2014. We have backers from 171 countries, from some of the smallest like San Marino or the Maldives to the largest like India and China. We cover the globe, pole to pole from Antarctica to Svalbard and Jan Mayen. Considering there are only 193 countries in the world, that’s an amazing number and shows how universal the appeal of Star Citizen is.
      And it’s more than just the funding, it’s been six years of ground breaking open development, where all of you have been actively involved in what we are building.
      You have watched us grow from a handful of people to a global staff of over 500, across 5 studios, 4 time zones and 3 countries. Some of the best talent in the industry is working on Star Citizen and Squadron 42, most of who are gamers that are inspired by your passion to push the boundaries of what is possible.
      We give you multiple updates every week and have been since the inception of the project. This year we rolled out a live roadmap for Star Citizen’s development that is linked to our internal task and scheduling system and shows the planned features and content for the next four upcoming releases of Star Citizen Alpha. This December, we will also add the roadmap for Squadron 42’s completion.
      Speaking on behalf of the team, we are always amazed and humbled by the talent, imagination, creativity and passion that we see from the community. The beautiful screen shots and videos, the streamers that push the boundaries of what the game can do even in Alpha, the detailed proposals and feedback on how to make things better and the patient bug hunting so many of you do.
      To reduce Star Citizen to just be about the amount raised is to do a disservice to all this. No other game shares as much information on a weekly basis, and no other game I know of is as focused on listening to and working with its community to make the best game possible. When I look around and see other games, even ones from major publishers, copying our playbook, I know we have had a positive influence on the gaming industry.
      How Star Citizen is made, in public, warts and all, is part of what makes it special. It should be a no-brainer to cheer on a grassroots funded game that is literally shooting for the stars. No one is attempting to do what we are doing, in the manner we are doing it, nor being as open about as we are. Different and new can be scary, but it can also be exhilarating and rewarding. These uncharted frontiers of game development and funding, mirror the draw of the game itself; the lure of distant planets to explore, realized to an unprecedented detail and scale.
      This is why I believe Star Citizen has resonated with so many; we’re breaking both real and virtual barriers and boldly going where no gamer and game has gone before. And we couldn’t be doing it without all of you, our partners in this journey and the best community in gaming!
      This milestone is coming at a very exciting time for the project having just released Star Citizen Alpha 3.3 with Object Container Streaming (OCS) and Client Bind Culling, which makes a huge difference in client performance and memory usage. Face over IP (FOIP) is in the community’s hands and is proving to be a game changer. No other game has the ability to drive your avatar’s face and look via a webcam, as well as to place your voice diegetically inside the game. The possibilities for social interactions inside the world of Star Citizen now mirror what you can do in the real world. Lastly, with ship purchasing live in 3.3, we have a full game loop with basic progression, where you have a reason to haul cargo, take missions or mine.
      This week marks the start of our 2948 Anniversary Event, which celebrates the end of the original crowdfunding campaign back in November 2012. This year we are particularly excited by our Free Fly event where we are opening the opportunity to try out the 80 flyable ships and vehicles in game.
      Star Citizen Alpha 3.3.5, which brings a lot more content, including the planet of Hurston, it’s moons and the major landing zone Lorville, is currently in PTU and should be Live in the next few days.
      We are getting closer all the time to having a living, breathing persistent universe and as we close out this year, I look at the technology we must complete to achieve the vision and realize we are nearer to the end than the start.
      This knowledge, aided by the continued support and excitement we feel from all of you propels us forward with enthusiasm and a thirst for seeing the universe of Star Citizen become a home for gamers everywhere.
      Thank you, each and every one of you, for believing in the vision, supporting its development with unwavering commitment and making gaming history.
      See you in the ‘Verse!
      — Chris Roberts
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    • Przez Game Armada
      Members from the VFX team in Manchester sit down to discuss their work and answer questions LIVE following recent presentations at CitizenCon 2948.


      To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.
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    • Przez Game Armada
      Anniversary Promotion & Free Fly Details Take to the skies!
      Citizens,
      To celebrate the release of Hurston, Star Citizen’s first explorable planet, and commemorate our anniversary, we’re launching a Free Fly event of unprecedented magnitude.
      From Nov 23 through Dec 1 you’ll have the chance to try out every flyable ship and operable vehicle in the game for free. Here’s how it works:
      During the promotion, anyone can join Star Citizen’s Persistent Universe for free. You’ll be able to experience Star Citizen first-hand, but to get out there and start exploring, you’re gonna need a ship.
      Starting on November 23rd, every day, a different ship manufacturer in the game will make its entire flyable fleet available for a 24-hour test flight period.
      There may also be some surprises in store for those of you who make the trek out to Hurston and see what Lorville’s all about, as well as some fun interactive activities here on the website, so stay tuned.
      Check out the schedule below to plan your free test flights. Have fun and fly safe!


      The 2948 Free Fly Schedule
      Nov 23 – Anvil Aerospace


      Arrow: [REDACTED]

      Gladiator: A ruggedly built two-person dive bomber.

      Hornet F7C: Tough and dependable, the F7C is a multipurpose medium fighter.

      Hornet F7C Wildfire: Special Edition of the F7C Hornet with custom livery and loadout geared for Arena Commander.

      Hornet F7C-R – Tracker: Sacrificing a turret for an advanced radar dome, the Hornet Tracker seeks what is hidden.

      Hornet F7C-S – Ghost: Stealthy, quiet, silent – the Ghost haunts an area by keeping a low profile.

      Hornet F7C-M – Super Hornet: A two-seater multi-purpose medium fighter with a heavier loadout.

      Hurricane: A heavy fighter with excessive loadout, including a turret that punches through shields and defenses.

      Terrapin: Heavily armored ship with a sophisticated scanner, ideal for recon and exploration.

      Valkyrie: A heavily armed multirole gunship and dropship.

      Nov 24 – Roberts Space Industries


      Aurora ES: A descendent of the X-7, this is the perfect choice for new ship owners. Versatile and intuitive.

      Aurora LN: For the combat focused, the Aurora LN comes with bigger shields and larger weapons that pack a punch.

      Aurora LX: The Aurora Deluxe, adding luxury and comfort for long stretches in the deep black.

      Aurora MR: A balance of function and performance, the Aurora MR comes with cargo capacity and guns to ensure freight gets there safely.

      Constellation Andromeda: A multicrew freighter with modular design, the RSI Andromeda is one of the most iconic ships in the verse.

      Constellation Aquila: Exploring the stars and distant horizons with a rover, sensor suite and a redesigned cockpit offering max visibility.

      Constellation Phoenix: A chariot of the Gods, this converted luxury, high performance Constellation freighter is ideal for VIP transport.

      Ursa Rover: Rugged, durable and tough, this is the rover you need to explore a multitude of environments.

      Nov 25 – Origin Jumpworks


      300i: Travel in style with this high-performance sleek touring ship.

      315p: Traverse the ‘verse with this high-performance exploration focused ship.

      325a: Origin’s sleek signature fighter, the 325 makes a great companion for finding your mark in style and sophistication.

      350r: Origin’s sleek signature racer, the 350 makes a great companion for leaving your peers in the dust.

      600i Explorer: The luxury yacht of Star Citizen, designed to explore in comfort and style with a vehicle bay.

      85X: A luxury and sporty short-range runabout for pilot and passenger.

      M50: Origin’s premier racer, small, fast and highly agile.

      Nov 26 – Aegis Dynamics


      Avenger Stalker: A modified version of the Avenger, catering to bounty hunters with prison cells.

      Avenger Titan: A former police ship with a cargo hold for light freight and courier abilities.

      Avenger Titan Renegade: Special Edition of the Avenger Titan with custom livery and loadout geared for Arena Commander.

      Avenger Warlock: A variant of the Avenger, armed with an EMP generator to disable enemies.

      Eclipse: A sleek stealth bomber, armed with heavy torpedoes.

      Gladius: An aged but agile light fighter with mid-range armament.

      Gladius Valiant: Special Edition of the Gladius with custom livery and loadout geared for Arena Commander.

      Hammerhead: A multi-crew corvette bristling with manned turrets designed to counter fighters.

      Reclaimer: A heavy deep space salvage vessel to reclaim wrecks and derelicts.

      Retaliator Bomber: A long-range anti capital ship bomber, covered in manned turrets and capable of launching size 9 torpedoes.

      Sabre: Favoring agility over durability, this ship is light, sleek and deadly.

      Sabre Comet: Special Edition of the Sabre with custom livery and loadout geared for Arena Commander.

      Vanguard Hoplite: Long-range squad dropship with a turret gunner.

      Vanguard Warden: Long-range heavy fighter with a turret gunner.

      Nov 27 – Drake Interplanetary


      Buccaneer: A light fighter that sacrifices durability and an ejection seat for raw fire power.

      Caterpillar: A heavy multicrew commercial freighter. Lightly armed, with superior cargo capacity.

      Caterpillar Pirate: A heavy multicrew commercial freighter. Lightly armed, with superior cargo capacity and custom pirate livery.

      Cutlass Black: Black is back. Drake’s multicrew Cutlass is highly versatile, with combat and cargo prowess.

      Dragonfly Black: A two-seater grav-lev bike. Easily traverses rough terrain, or closes the distance in space.

      Dragonfly Yellowjacket: A two-seater grav-lev bike. Easily traverses rough terrain or closes the distance in space with custom yellow livery.

      Herald: No secret is safe, Drake’s Herald captures and stores information before leaving at blistering speed.

      Nov 28 – Alien Manufacturers


      Khartu-al: Enigmatic, exotic and agile. The fragile Khartu-al excels at lateral thrust and maneuverability.

      Nox: Sleek and fast, this gravity bike slices across rough terrain. Perfect for scouting and racing.

      Nox Kue: Sleek and fast, this gravity bike slices across rough terrain. Perfect for scouting and racing with a bespoke Silver paintjob.

      Vanduul Glaive: This Alien medium fighter replica drives fear with it’s ramming blades.

      Vanduul Blade: Armed and Dangerous. This alien fighter slices through the air with it’s agility and shreds its foes.

      Nov 29 – Musashi Industrial and Starflight Concern


      Freelancer: A multicrew cargo freighter, with turret and ordnance to deter those after it’s haul.

      Prospector: A miner’s best friend, with a powerful mining laser and saddle bags to turn mineral to profit.

      Razor: Cutting ahead of the competition, this sleek racer will give the others a run for pole position.

      Razor EX: Stealth special edition of the Razor outfitted with signature-reducing materials and stealth components.

      Razor LX: Special edition of the Razor features an overclocked engine, reduced maneuverability and armaments in exchange of straight-line speed.

      Reliant Kore: A fusion of Xi’an and Human technology, this light freighter allows you to haul cargo with a friend.

      Starfarer: Keep fleets on the move with this heavy refueler.

      Starfarer Gemini: Keep fleets on the move with this heavy refueler, The Gemini version sacrifices capacity for armor and a missile launcher.

      Nov 30 – Kruger/Argo/Tumbril/Consolidated Outland


      P-52 Merlin: Small, agile and comes with a sting. This snub fighter is fragile, but difficult to hit.

      MPUV 1C: A small and unarmed utility runabout that transports cargo.

      MPUV 1P: A small unarmed utility runabout tuned to transport personnel.

      Cyclone: Stir up a storm with this robust two-seater buggy that can carry a little something in the back.

      Cyclone AA: This two-seater buggy with EMP functionality is armed with an anti-air missile launcher to deter threats from above.

      Cyclone RN: Unveils the fog of war, the recon variant of the Cyclone is mounted with a powerful scanner array.

      Cyclone TR: Support ground infantry with this combat variant, equipped with a mounted turret to provide cover fire for ground operations.

      Mustang Alpha: Consolidated Outland’s premier ship for those wanting to push the limits a little more when starting out.

      Mustang Beta: Home is where the heart is, the Beta offers comfortable living quarters for beginners roaming the frontier.

      Mustang Delta: The Mustang Delta is armed with heavier weapons and rocket pods.

      Mustang Gamma: Racing the competition? The additional engine loaded into the back will provide competitive the edge you need.




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