Skocz do zawartości
Game Armada

RSI.com OP.NET: Family Reunion

Rekomendowane odpowiedzi

Family Reunion

OpNetFI_2.jpg

Hey sharpshooters, thanks as always for joining us here at OP.NET, the best and only home for non-guild news, tips and reviews — unfiltered and raw. I’m your host, Conva Maynard, and I’d like to give a special welcome to all the new mercs joining us for the first time. Skiv and I had the honor of visiting the BHM Training School out in Cascom last week and giving a talk to their most recent graduating class. There was a bit of a Q&A with the students afterwards and it was really great to have a chance to explain why I choose to operate on my own instead of joining the guild. How being independent is a bit more work, sure, but for me, the freedom to set my own standards and decide for myself what terms I feel comfortable with makes it worthwhile.

For those of you not familiar with the school, they offer courses in general tactics, weapon training, boarding procedures, the works. All of the instructors are veterans of the industry and after meeting with the students, I can say the intensive courses they’re offering are a pretty fantastic way to learn the ropes. Especially for those who are looking to go a different route than getting their training in the military like a lot of mercs do. They also offer courses for experienced mercs who are looking to expand and hone their abilities. That’s how I got hooked up with them in the first place. Took a refresher course last year after we did a review of targeting systems and I realized that half the features Skiv mentioned were new to me.

Speaking of Skiv, there will be no review this episode because the lucky bastard is attending a super-secret sneak peek of a new ship that one of the majors is unveiling soon. I can’t say anything more than that, but I will cop to comming him about ten times a day trying to sweat more details out of him. Don’t worry though, we have plenty of other great stuff coming up. If this is your first time joining us, you have picked a fantastic show to start on. We’re going to do another edition of PsyOps where we get experts from various fields to discuss the latest tricks and tech for the modern merc. Plus, we have a special interview today with a guest who is very near and dear to my heart, and also the whole reason I’m even your host in the first place.

But before all that, we got some new contracts lighting up the Job Board, so let’s take a look.

First up, Blackjack Security is looking to take on a few hands to help handle an escort overflow they are dealing with near Crusader in the Stanton System. Recently, there’s been a rash of mining ships attacked by local scrags, and it seems that most of the companies over there are suddenly seeing the wisdom in ponying up for the extra security. They are specifically seeking mercs with combat experience who have their own rigs.

Next, we have an exotic escort gig out in the Protectorate. A trade caravan is seeking to staff up a fairly sizeable protection detail to accompany them from Corel to Gliese on a bimonthly basis for a year. They are hoping to hire people for the full stint of the contract, so while you can work other jobs in between, it will make scheduling a bit trickier for a little while. Also, before you ask, they do clearly state on their posting that their business is in no way connected to sentient trafficking, which is always nice to see made plain like that.

Last, the good people of Uriel in Oberon are expanding their security forces. The Navy had been maintaining a presence after last year’s Vanduul attacks in the system, but as war efforts concentrate elsewhere, the need for Uriel to provide its own protection has increased. Now, Uriel is a pretty tough place to live, but for the right merc, let’s say one who just graduated, I could see this being a great chance to establish themselves and get some real valuable experience.

All right, if you’re interested in any of those, we have the details for all of the Job Board listings up on our spec site. As always, make sure to check out all the specifics carefully for yourself before accepting any work.

Now, let’s finally get to that special guest I mentioned. I think it would be fair to say that I’ve been waiting my entire career here for a chance to sit down with her. Please join me in welcoming none other than OP.NET’s own Sabine “Mixer” Murillo.

How the hell have you been, Mixer?

Mixer: Surprisingly good, all things considered. I will say it’s a bit strange to be sitting on this side.

You can have your chair back, if you’d like.

Mixer: No, it’s your chair now. I was glad to see that the show was left in such capable hands.

Let’s talk about that.

Mixer: Me leaving OP.NET?

Yeah, exactly. It caught a lot of us, me included, by surprise at the time. What happened?

Mixer: To be honest, it caught me by surprise too. Hell, when I started that broadcast, I wasn’t expecting to quit like that. But telling everyone about what happened to Stephan Ganz … I don’t know, I just knew I had to do something to make it right.

And did you?

Mixer: Not in the way I was expecting. Those first few months in Terra, all I did was try to track down Doormat’s — Ganz’s — killer. The official reports were no help, so I hit the streets. Turned over just about every flophouse around those docks trying to find the lowlife who did it. Got to the point where the corner thugs would start shooting at me on sight, but in the end, I wasn’t any closer to finding out who had pulled the trigger.

That sounds frustrating and … and well, kind of reckless. Churning up that kind of trouble couldn’t have been healthy.

Mixer: No. It wasn’t. And the worst part was that even after I had a cleared out some ratnest, the very next day it’d be like I hadn’t done anything at all. Slowly, I came to terms with the fact that while someone may have pulled the trigger, it was the Blocks themselves that had cost Doormat his life. The people who wind up there, they can’t help sink lower and lower. Whether it’s drugs or violence or just straight up neglect, everyone there is living on borrowed time.

Yeah, places like that, you take down a thug and there’s always ten more waiting to step up. It’s like trying to bail out a sinking boat with a spoon.

Mixer: Right. Even if I could find Doormat’s killer, chances are it would be someone who was just as desperate and out of options as he had been. Started thinking that if I couldn’t find justice for Doormat, then maybe the best thing I could do was help see to it that no one else wound up like him.

Sounds like you decided to stop acting like a bounty hunter, and start behaving like a real merc again.

Mixer: Never thought about it like that, but you pretty much hit the nail on the head. While working the case I had met this counselor who had tried to help Doormat get clean, and with her help I got in touch with some vets who had fallen on hard times. I couldn’t pay credits at first, but offered them food, a room of their own and counseling if they needed it. Most people didn’t want anything to do with me, but there were a few who were willing to take a chance and that was enough to start. I worked out a perimeter line and together we took shifts patrolling a few select blocks. And while we busted up some thugs here and there, I think just having a few people around who were willing to stand up and say “no” made the biggest difference.

I get that. A lot people miss the point that most of the time a merc’s job isn’t to fight, but to act as a deterrent and prevent fighting from even happening in the first place.

Mixer: Exactly. Confronted with an actual opposition force, a lot of the worst elements retreated, and those that didn’t, we dealt with. Slowly but surely, we were able to expand the green zone. The Blocks still aren’t the nicest place to live, but now at least, for the first time in a long time, the people there have a real shot at turning things around.

And for me, the fact that you got to help some vets in need along the way is what makes the whole thing really special. I think Doormat would be touched by this legacy you’ve built in his honor.

Mixer: I hope so.

Now, if you were as moved by Mixer’s story as I was, there’s luckily a way you could help, and one that doesn’t involve moving to the Blocks yourself.

Mixer: Though I wouldn’t say no to the extra hands if anyone does want to come out, the main thing we need is equipment. We have almost no operating budget, and it would make a big difference to us if anyone was willing to donate some armor, weapons or ammo to help our effort out.

If any of you are like me, I know you have a few dented pieces of gear just taking up space. Or maybe next time Skiv does a review and you buy some new piece of kit, instead of selling it or tossing it, you could make a big difference by making sure it goes somewhere it’s needed. We have all the info on our site and to make things even easier, OP.NET has arranged with Covalex shipping to cover the cost of hauling your donation out to Terra.

Mixer: What? You serious, Maynard?

It’s the least we could do for such a great cause.

All right, we need to pause here, but we’ve got a lot more great stuff coming up after the break, including a brand new PsyOps. Care to do the honors, Mixer?

Mixer: Hold your course, OP.NET is active and unfiltered.

Still got it!

Przeczytaj całość


Zapraszamy do regularnej aktywności na forum! Jeśli widzisz jakieś treści, które tu nie powinny się znajdować skorzystaj z opcji "zgłoś post". Jeśli coś nie działa, lub masz problem kliknij "Pomoc".

Ater Dracones rekrutują - dołącz do naszej organizacji multigamingowej!

1094301.png

Udostępnij tę odpowiedź


Odnośnik do odpowiedzi
Udostępnij na innych stronach

  • Podobna zawartość

    • Przez Game Armada
      Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.
      You can submit your questions for consideration in future episodes of Calling All Devs here.
      And for info on becoming a subscriber, go to: https://robertsspaceindustries.com/pledge/subscriptions
      Przeczytaj całość
    • Przez Game Armada
      Wallpaper by Corsair62 Hello everyone,
      The Community Team is at Gamescom this week, representing Star Citizen in Cologne, Germany. We don’t have a booth this time around, but if some of you are making the trip to Cologne, you can join us at one of four Bar Citizen events in the evenings or at the meetup on Friday that’ll include a special town hall Q&A for those in attendance. Find all the details about where we’ll be here.
      But apart from one of the biggest gaming expos, we’ve still got more exciting events this week.
      Our latest concept ship, the RSI Apollo, is still available until August 22nd, so make sure to check out our guardian angel before it’s gone. Celebrating the reveal of our latest medical ship, we held a contest where we wanted to see quotes that you might hear on board an RSI Apollo. The contest is now over and you can find out who’s the new owner of a shiny RSI Apollo Triage or click here, to see all of the contest entries on Twitter. Didn’t win anything this time around? No worries, the next contest is right around the corner!
      And with that, let’s see what else is going on this week:
      Every week on Calling All Devs, designers, engineers, and other developers from our five offices around the world answer backer questions submitted on Spectrum and voted for by YOU. This week we talk about atmospheric planes and aquatic vehicles, “weapon rest” character positions, and the Aaron Halo asteroid field. Watch the full episode here.
      On Tuesday, the Lore Team will publish another detailed piece of fiction, breathing life into the Star Citizen universe. Check out previously published lore posts here.
      Thursday will welcome another episode of Around the Verse where we’ll take a look at the latest Star Citizen news with a project update. We’ve also seen Jared running around in a suit jacket today… but we aren’t sure if that’s an indicator of anything.
      This Friday, we’ll be doing things a bit differently, as we’ll be hosting a special Townhall Q&A at the Brauhaus ohne Namen in Cologne for those attending the event. This means questions can be asked by those who attend, we’ll record the whole show, and upload it on our official YouTube channel at a later time for those who couldn’t make it.
      We’ll see you in the ‘Verse (and Cologne!!!).
      Ulf Kuerschner
      Senior Community Manager



      The Weekly Community Content Schedule
      MONDAY, AUGUST 20TH, 2018
                  Calling All Devs   (https://www.youtube.com/user/RobertsSpaceInd/)
                  RSI Apollo Quote Contest Winner Announcement   
      TUESDAY, AUGUST 21ST, 2018
                  Weekly Lore Post   (https://robertsspaceindustries.com/comm-link/spectrum-dispatch)
      WEDNESDAY, AUGUST 22ND, 2018
                  Bar Citizen – Deutzer Brauhaus    
      THURSDAY, AUGUST 23RD, 2018
                  Around the Verse    (https://www.youtube.com/user/RobertsSpaceInd/)
                  Vault Update   
                  Bar Citizen – Brauhaus Ohne Namen    
      FRIDAY, AUGUST 24TH, 2018
                  Reverse the Verse Town Hall Q&A   (https://www.youtube.com/user/RobertsSpaceInd/)
                  Roadmap Update   
                  RSI Newsletter   
                  Bar Citizen – Brauhaus Ohne Namen – Special Townhall Q&A    
      SATURDAY, AUGUST 25TH, 2018
                  Bar Citizen – Hyatt Legends Bar    




      Community MVP: August 20th, 2018
      We are constantly amazed by the contributions made by the Star Citizen community. Whether it’s fan art, a cinematic, a YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it in this section. The highlighted content creator will be awarded with an MVP badge on Spectrum and be immortalized in our MVP section of the Hub. Don’t forget to submit your content to our Community Hub for a chance at seeing it here!




      Overview of the Xi’an language for diplomats by TradTeam

      The TradTeam, a unified group of translators of the French-speaking community, released the “Overview of the Xi’an language for diplomats”, a 100-page paper, translated into French. Bien joué!! This document will surely be an inspiration for all French speakers to add Xi’an to their skills.


      Find the document on the Community Hub.


      Przeczytaj całość
    • Przez Game Armada
      Join Lead Vehicle Artist Elwin Bachiller Jr as we explore the current progress of all five variants LIVE in engine and have your questions answered LIVE.


      To watch Reverse the Verse LIVE each and every week, tune into http://twitch.tv/starcitizen.
      Przeczytaj całość
    • Przez Game Armada
      Hostages on Daymar, extra deadly Scramble Races, and more progress on Hurston’s moons and wilderness in this week’s update.
      Przeczytaj całość
    • Przez Game Armada
      Galactic Guide: Gurzil System

      How did our solar system form? How is a planet born? Questions like this used to plague thinkers and scientists. Even when Humanity took its first fledgling steps out to the stars in the late twenty-first century, the study of our system’s early days was mostly theoretical or separated by thousands of light years. We had to wait until the 26th century and dozens of explored systems before we were able to find one in the earliest stages of development, a system where we could study the phenomenon up close and better understand the answers to those questions asked since antiquity.
      Sadly, the fear and paranoia of the era restricted scientific access to the system and kept it shrouded in a fog of war for almost three hundred years.

      THE DARK SEA The mid-26th century was a complicated period in Humanity’s evolution into the stars. Technological advances made jump point scanners considerably more affordable to the public, allowing more and more civilians to compete with ‘professional’ pathfinders. That period of rapid expansion came to a screeching halt when Gaia Planet Services began terraforming a planet in what would be known as the Pallas system without realizing that the planet was already inhabited by another species. The following fifty-seven days gave Humanity a sobering introduction to the Xi’an Empire as they negotiated the release of the terraformers.
      For the first few years after the Pallas incident, there were only two known systems connected to Xi’an space. In 2531, Teesa Morrison discovered the Baker-Hadur jump point. While denied the lasting legacy inherent in discovering a new system, she enjoyed a brief period of celebrity after her flight footage found its way to the NewsOrgs. In it, her very vocal bouts of exultation upon successfully completing the jump turned to shrieks of fear when she found herself face to face with a fleet of Xi’an military ships on the other side.
      The prospect of hunting for jump points had become considerably more complicated. In response, the UPE created the Government Cartography Agency (GCA) to consolidate their efforts to scan for jump points and chart new systems. They also instituted a series of intensive policies to make sure that every military NavJumper was trained in diplomatic protocols and procedures in an effort to avoid any potential conflicts.
      Dahunsil Kosoko was undeterred by the danger. After spending eight months recovering from a ship crash that took one of his legs, Kosoko stepped out of the medstation in Prime, picked up some Toreador’s for lunch, and got himself a new ship.
      After picking up supplies, he made his way to the Hadrian System (then called Nivelin) with the goal of “scanning his way across the ’verse”. He wouldn’t make it that far. After only three weeks of intensive scans in 2539, he discovered a jump point into the Gurzil system. Arriving on the other side of the jump, Kosoko half expected to find a Xi’an fleet waiting, but found something much more impressive: a protoplanetary disc of gas and minerals swirling around a K-Type Main Sequence star.
      The system was arguably the scientific discovery of the century, offering the research community unprecedented access to the foundation of a system. Kosoko filed his discovery paperwork to name the system Odara, after his aunt, but unfortunately, the UPE had to intercede. In 2542, while GCA surveyors were still assessing the system, a Xi’an scout ship appeared in the system via another (previously unknown) jump point.
      The Xi’an turned out to be another explorer, perhaps their version of Teesa Morrison, so while Odara system wasn’t already part of the Xi’an Empire, it was connected to it. Specifically, it was connected to the system Rihlah, home to the military world Shorvu. The UPE quickly withdrew its surveyors and declared the system off limits to civilians.
      The system was promptly renamed from Odara to the standard military convention adopted by all systems that comprised the Perry Line: gods of war. Named after the ancient Berber deity, Gurzil, the sprawling disc of coalescing planetary matter made the system impossible to effectively monitor, giving birth to its secondary and even more ominous name: the Dark Sea.
      Over the next two centuries, Gurzil would be the location of numerous military operations and dozens of casualties. Although the official cause of death was always attributed to collisions resulting from the poor visibility, rumors swirled that Xi’an military assassin teams and pockets of Tevarin refugees hiding in the clusters were actually responsible.

      AFTER THE FALL In the aftermath of the Messer regime, the Perry Line underwent a fundamental change. Imperator Toi attempted to honor the promises outlined in the Akari/Kray treaty and dismantle the Perry Line, dividing the systems between the Human and Xi’an. Despite having no planets, Gurzil was heavily pursued by members of the UEE for both its scientific relevance as well as its vast resources.
      Once the system had been acquired by the UEE, a fascinating debate erupted in the Senate. With the adoption of the Fair Chance Act in 2795, guaranteeing the protection of developing species, advocates for the scientific community and lobbyists for the mining consortiums found themselves at odds over what exactly to do with Gurzil.
      While the mining companies supported scientific study in the system, scientists claimed that Gurzil should fall under the protection of the Fair Chance Act, claiming that its composition and star had all the elements to ultimately develop into a system with habitable planets and thusly, life. They believed that attempting to harvest the minerals in the system would irrevocably interfere with the system’s development and therefore jeopardize the possibility of life developing naturally. Their counterparts, however, argued that they were talking about a timeline of millions and possibly hundreds of millions of years.

      THE MODERN STATE The debate over Gurzil has continued in some form or another ever since. Although the UEE has severely restricted mining within the green band of the system, they have not officially placed it under the protection of the Fair Chance Act.
      Regardless of its use, Gurzil system offers travellers a unique insight into the birth of a solar system. Travelling through the system, you will find no shortage of scientific and research stations, trying to unlock the secrets of the universe, as well as mining operations beyond the frost line. Visitors are advised to try one of the many scientific tours that run in the system.
      TRAVEL WARNING
      Due to the protoplanetary disc, visibility in Gurzil is still a constant danger. Exercise caution when traveling through the system and be mindful of all hazards (both natural and sentient).


      HEARD IN THE WIND “That’s when I knew I was destined to fly. To have survived such a horrible thing and have ‘when can I get back out there’ be the one thought that pushed me through the really hard times… I don’t know. It’s weird, right?”
      - Dahunsil Kosoko, 2590
      “You go in, I say there’s a fifty-fifty shot of coming out again. That’s the gamble with the Dark Sea. Might’ve even gotten a lot of people killed, going in with that fear. Not me. I’ll take an even split.”
      - Lt. Demian Ward, UEEN (Ret), Hunter Killer: My Life on the Xi’an Front
      Przeczytaj całość
×

Powiadomienie o plikach cookie

Umieściliśmy na twoim urządzeniu pliki cookies by ulepszyć korzystanie z naszego serwisu. Możesz dopasować swoje ustawienia obsługi cookies, a jeśli tego nie uczynisz zakładamy, że nie stanowi to dla ciebie problemu. Polityka prywatności