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50 years is a major milestone, traditionally commemorated by making adventurous, brave, and occasionally reckless decisions. Choosing to try new experiences, opening life’s throttle and seeing where it takes us.
Some may refer to this as a mid-life crisis, but here at MISC we embrace it as an expression of individuality and vitality.
In 2898 the New Horizon Speedway opened on Green, ushering in what many consider the modern era of the Murray Cup. That same year, a MISC ship set a time on the new course that is yet to be bested. That ship, a Daedalus mkVIII, didn’t end up bringing the cup home for MISC but it forever associated the company with star racing, and paved the way for Trevor Yuman’s eventual victory in the now-iconic Razor.
Five decades later, MISC is still pushing the boundaries of innovation. As we celebrate the 50th anniversary of that record run on the New Horizon, MISC reflects on its legacy and looks to the future of speed, both on and off the track, with the release of these limited-edition Razor chassis.
“The New Horizon run? That was way before To-Ko shook things up with the integration of Xi’an tech, but those late model Daedalus could almost be considered proto-Razors. They introduced a lot of the features and innovations that we’d go on to perfect in the modern models, including an early version of the Proteus system. It was, frankly, way ahead of its time. Nowadays even Origin ships have adaptive intakes, but fifty years ago that was seriously radical stuff. So, with the anniversary of New Horizon and MISCs historic run looming, we figured we should see how far we could really push the Razor frame.“
- GORDON VALLE, MISC Senior Engineer
The Razor EX is made for those looking to maintain high speeds and low profiles. Outfitted with cutting-edge signature-reducing materials, the EX gives you the jump on the competition, keeps you off their radar, and keeps them on their toes.
With the LX, MISC engineers pushed the chassis to its limits, resulting in a supercharged ship capable of a mind-bending top speed and unparalleled acceleration. The overclocked engine will leave your competition sucking fumes right out of the gate.
Available to the public for a limited time, these ships allow any Citizen to harness MISC’s high speed thrills, taking the spirit of Murray Cup racing off the track and into their own backyard.
“As a kid I always wanted to race in the Murray Cup. Growing up on Kampos, I was immersed in the culture of star racing from a very early age, and by the time I was a teenager I was obsessed. I idolized the greats, obviously – my room was plastered with posters of legends like Red Bakshi and Cane Martin, and in my dreams, I felt the thrill of unadulterated speed and the rush of the adoring masses cheering me on to victory, and the cup. But that’s all they were. Dreams. I grew up, took down my racing posters, got a job at a tech corp and did the normal adult thing. I was good at it, and I was relatively happy, but deep down inside, I still longed for the chase. Now, at 50 years young, even though a career in racing is a distant might-have-been, thanks to the MISC Razor LX, I’ve finally got my speed fix. Flying at full throttle, I’m right back there in those childhood dreams, chasing glory with the Murray Cup legends of days gone by.“
- ROB CHRISSERT, Razor owner
Some may ask, why would I need so much speed, power, and exotic tech in my hangar? Here at MISC we ask, why not? You never know where adventure’s winds may blow, and with these unrivaled machines, you’ll be ready to take on whatever new challenges and opportunities come your way.
Life is short, live courageously with MISC and join us in celebrating 50 amazing years of innovation, adventure, and speed. Get in your Razor and start flying today.
A small number will be made available under the Warbond program, featuring unique serial numbers, to commemorate MISC’s legacy of innovation.
The Warbond pledges include sequentially numbered limited edition ships. These serial numbers will appear on your ship in-game in a forthcoming patch.
For more details visit the complete ship page.
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Wave one ticket sales have ended. Stay tuned for details about the event and further opportunities to purchase tickets.
On Wednesday, October 10th, we invite you to join us at the Long Center, in Austin, Texas, for a full day of presentations and interactions, exploring the current and future developments in Star Citizen and Squadron 42.
Building off your favorite elements from last year’s event, and taking advantage of everything the venue has to offer, we are excited to bring the event back to where CitizenCon began!
CitizenCon 2948 will be held on Wednesday October 10th, 2018 at the Long Center in Austin:
701 W. Riverside Drive
Austin, TX 78704
See a live presentation from Chris Roberts, and meet the team behind the game. We’ll also have plenty of activities and demonstrations around the venue, throughout the day to keep you entertained.
- Frequently Asked Questions
What Should I Bring?
Please remember to bring your printed ticket or a digital copy stored on your phone, and your photo ID. If you have a Citizen Card or any Star Citizen and Squadron 42 clothing or accessories, we encourage you to wear them. Cosplay is appreciated; however, local laws and venue restrictions prohibit prop weapons (the Long Center is effectively an Armistice Zone) so please leave those at home.
Will There Be Food Available?
We will have a selection of food trucks on the terrace, along with bars throughout the venue for your convenience. There are also a range of dining options within walking distance. Outside food and beverages are not allowed inside the venue.
Where Can I Park?
There is a 1200 space parking garage next to the venue: Parking for Palmer Events Center / Long Center, as well as other options within walking distance.
Is the Long Center wheelchair accessible?
Yes. There is wheelchair access to nearly all of the venue, including restrooms. A selection of locations will be available for wheelchair users to enjoy the show.
Will there be seating available?
Yes. This is a seated event for everything happening in the main hall. Other locations for demos and activities may have seating as appropriate.
Is there an age restriction for the venue?
Yes, the event is 21+
Can people bring their own seating for the wait?
You may bring a small foldable seat to use while outside the venue; however, use of them inside the premises is prohibited, so you would need to use the coat check once inside. Please only bring what you’ll need with you to the event.
Can I Bring Gifts?
Although we truly appreciate the sentiment, many of us will be flying out the next day, and we are unable to accept gifts at the event.
Is there a Coat Check?
Yes and attendees will be encouraged to store their belongings in the visitor’s coat check.
Anything planned for Tuesday or Thursday?
If you’re planning to be in Austin the day before or after, or you’re already there, keep an eye out for updates on meetups as we get closer to the day. We do enjoy taking every opportunity to meet our fantastic community.
Can I buy a ticket for my friend?
No, as tickets are non-transferrable. Ticket purchases are also limited to one per person.
If there are unsold tickets from the first day of sales, will they be available to all backers when tickets are added on the second day?
Yes. Any unsold tickets from the first day will roll over to the second.
I can’t attend anymore, can I cancel and get a refund?
Tickets may be cancelled up until 30 days prior to the event and refunded for store credit. No refunds will be granted within 30 days of the event. Tickets are non-transferrable.
Stay In The Loop!
Look out for latest news, contests, and additional information about CitizenCon. Whether you’re with us in Austin, or back at home, keep up to date with all things Star Citizen by following our various channels on social media:
Twitter Facebook Instagram Photo credit: Scott Melcer (Exterior) and Jerry Hayes (Interior).
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Q&A: Crusader Hercules Starlifter
Following the launch of the Hercules from Crusader Industries, we took your community-voted questions to our designers to give you more information on the recently unveiled tactical starlifter.
If you haven’t watched our recent Ship Shape on the Hercules, you can do so here. Then, on Reverse the Verse, Matt Sherman and Corentin Billemont answered questions about the Hercules live on Twitch.
Special thanks to Corentin Billemont and Todd Papy for answering your top-voted questions.
How can an outpost defend itself against a bombing from a Hercules A2?
Players can protect themselves from air attacks by setting up anti-air defenses. As far as destroying an outpost goes, that’s something we’re looking into, along with the ramifications it would have on the law system.
What is Medium and Heavy Armor when talking about ships?
Light, medium, and heavy indicate the general degree of additional protection the armor gives to the ship. Each armor type offers different resistances, but it also has an impact on the weight of the ship.
Does it have beds, a bathroom, and a kitchen?
All variants have three beds for the main crew, as well as a small kitchen area and a single toilet/shower combo. The Hercules is not made for long comfortable journeys through space, so it doesn’t need anything more luxurious.
Does the Hercules have entrances other than the large ramps, or will the cargo bay have to be decompressed every time you need to exit the ship?
Players can get into the Hercules either using the ramps or via a small lift around the middle of the cargo bay. From there, you can either go to the ground level, the cargo bay, or the cockpit.
Can we expect to see bomb racks and bays for other ships too (like the Retaliator), or are bombs limited to the A2 and other future ground assault ships and vehicles?
At the moment, only the Hercules A2 and future ground assault ships are planned to have bombs. However, we’re looking at ways of allowing a few select ships we’ve already announced or released (like the Retaliator) to transport and use bombs, although they might not be able to carry the impressive S10-sized bombs like the Hercules.
For cargo running, what advantage does the C2 Hercules have over the cheaper Starfarer that uses Cargo pods in place of Fuel pods?
External cargo pods, as featured on the Starfarer, are more exposed and vulnerable than those on the Hercules. Plus, the Starfarer isn’t made to transport vehicles, which is the main point of the Hercules.
How do S10 MOABs compare to S10 torpedoes?
In terms of size, the bombs are larger than the torpedoes. The bombs are also unguided, offer a wider damage radius, and higher damage. Like missiles and torpedoes, bombs might have different specs in the future for different damage types and situations.
How do the interior living quarters compare between the ships? Are the C-2’s more liveable compared to the spartan cabins of the M2 & A2?
In terms of functionality, the interior living quarters are the same between all variants of the Hercules Starlifter that use the M2 as the base. However, like some other ships having military variants, it’s possible that the materials might differ.
Can you tell us more about the “Six Hardpoints of Countermeasure” of the Hercules?
Like every other ship, the Starlifter has several countermeasure launchers at strategic placements around the body. Due to its size and shape, the Starlifter has six launchers installed, compared to the four of the Starfarer. There are two near the rear cargo bay, two next to the landing gear, and two on the rear wings.
If you drop a gravity assisted cluster bomb in space, can you create a minefield?
It depends on how we make the bomb detonation work. Currently, we’re thinking that they will trigger on impact. However, we will look at proximity and time later on.
What is the smallest size pad that the Hercules can land on, and will it fit onto the pads of the small/medium rest stops and orbital stations that are coming into the game?
The Hercules Starlifter, like other ships of similar size, will only fit on large landing pads.
How does the C2 ‘medium’ armor compare to the Starfarer-Gemini ‘upgraded’ armor?
The Starfarer Gemini’s upgraded armor is a heavy model, akin to the Starlifter M2. The Starlifter C2’s medium armor is similar to the regular Starfarer’s armor.
How can the C2 survive a defensive engagement with only 2xM coolers to cool 2xL shield generators when similar ships (Starfarer/Gemini, Genesis, Caterpillar, Carrack) ALL have 2xL coolers to only cool 1xL shield generator?
While it’s better for anyone flying a C2 to have an escort nearby, this configuration should still last long enough to get away or call for help. The other ships mentioned all have to use their power in ways that the Starlifter doesn’t, be it to run life support, computers, or other modules).
What are the specific roles of the three crewmen on the M2?
The crew roles on the M2 are similar to other ships of the same configuration: one pilot, one co-pilot that has access to some of the remote turrets, and a dedicated gunner that has full control of the turrets.
Is the cargo-space in the A2 usable for normal cargo if the bombs aren’t equipped?
The A2 has half the cargo space of the M2. When bombs aren’t equipped, the bomb ordnance system is still present, so it’s impossible to store cargo in this area. However, you can still put 234 standard cargo units (SCU) in the front half of the ship (that’s if you don’t decide to put a Tumbril Nova tank there instead!).